Author(s): Iain M. Banks
The second Culture novel from the awesome imagination of Iain M. Banks, a modern master of science fiction.
The Culture - a human/machine symbiotic society - has thrown up many great Game Players, and one of the greatest is Gurgeh. Jernau Morat Gurgeh. The Player of Games. Master of every board, computer and strategy.
Bored with success, Gurgeh travels to the Empire of Azad, cruel and incredibly wealthy, to try their fabulous game ... a game so complex, so like life itself, that the winner becomes emperor. Mocked, blackmailed, almost murdered, Gurgeh accepts the game, and with it the challenge of his life - and very possibly his death.
Praise for the Culture series:
'Epic in scope, ambitious in its ideas and absorbing in its execution' Independent on Sunday
'Banks has created one of the most enduring and endearing visions of the future' Guardian
'Jam-packed with extraordinary invention' Scotsman
'Compulsive reading' Sunday Telegraph
The Culture series:
The Player of Games
Use of Weapons
The State of the Art
Look to Windward
The Hydrogen Sonata
Other books by Iain M. Banks:
Against a Dark Background
'Few of us have been exposed to a talent so manifest and of such extraordinary breadth' The New York Review of Science Fiction 'Poetic, humorous, baffling, terrifying, sexy - the books of Iain M. Banks are all these things and more' NME
Iain Banks came to widespread and controversial public notice with the publication of his first novel, THE WASP FACTORY, in 1984. He has since gained enormous popular and critical acclaim for both his mainstream and his science fiction novels.